Every frame tells a story, let's make yours unforgettable. From character animation to live action compositing, Acodas delivers 100% custom 3D built for your exact vision.
From character animation to photoreal product renders and live-action compositing — every project is built from scratch, tailored to your specific creative and business goals.
Smooth, stylized animations for characters in games, videos, or virtual worlds — walk cycles, emotes, idles, and combat mechanics designed to bring personality and weight to your creations.
Custom 3D product models and interactive renders that let customers explore your products from every angle. Boost conversions with photoreal 3D assets built for online stores, configurators, and AR-ready experiences.
Seamless integration of 3D elements, CGI, and particle effects into real live-action footage — camera tracking, realistic shadows, light matching, and color grading that sell the illusion.
Cinematic lighting setups, custom shader pipelines, and high-resolution rendering tuned for film, games, and product visualization — giving your scenes the exact mood and polish they deserve.
Acodas doesn't just use 3D tools — we build custom systems that push them further.

A Geometry Node system in Blender that mimics real-life sand displacement dynamically without heavy particle physics. Takes proximity data from target collision meshes to sink footsteps while generating subtle surrounding displacement ridges for real-time art production.
A custom procedural retopology pipeline tool built for the Stormtide project. Automates mesh cleanup and optimization directly inside Blender using node-based logic, eliminating manual retopology workflows.
Footstep audio and particle placement system for Stormtide. Dynamically generates footstep effects synced to character movement, with surface-aware sound and visual feedback driven entirely by node logic.

Node-based procedural lightning generation tool with real-time dynamic strikes, sub-frame jitter, and arc displacement. Designed for environmental integration in game and film scenes without manual keyframing.
A fully procedural volumetric sandstorm particle system. Generates dense, animated storm effects with controllable direction, density, and turbulence parameters, all driven by Geometry Nodes for real-time art direction.
Whether you need a full character loop, photoreal live-action compositing, or custom asset creation — Acodas delivers 100% custom art built for your exact goals.